Displays text above the character/item for a certain amount of time. It will replace the current text, including dialogtext
command DisplayCombatInfoText(
CHARACTER|ITEM target,
FIXEDSTRING text,
FLOAT timeInSeconds
)
CHARACTER|ITEM target,
FIXEDSTRING text,
FLOAT timeInSeconds
)
- Parameters:
- target
- Add a brief description
- text
- Add a brief description
- timeInSeconds
- Add a brief description