Divinity Engine Wiki
Advertisement

Adds or removes a marker from the map

call ShowMapMarker(
STRING _MarkerID,
INTEGER _Show
)
Parameters:
_MarkerID
MarkerID from marker_prototypes.lsx
_Show
Boolean: 1 = show, 0 = hide

Description[]

This will show or hide a map marker. Map marker must be defined in file Story/Journal/marker_prototypes.lsx


Advertisement