- Abs
- ActivateTrade
- Add
- AddAttitude
- AddEntryToCustomBook
- AddGold
- AddItemTemplates
- AddPartyGold
- AddSecret
- AddStatusInfluence
- AddTalent
- AddTemporaryStatusInfluence
- AutoSave
- AutomatedDialogEnded
- AutomatedDialogStarted
- CallFunction
- CallGuards
- CallbackEvent
- CameraLockOnNpc
- CanSee
- Cast
- CharacterAddAbility
- CharacterAddAbilityPoint
- CharacterAddAttitudeTowardsPlayer
- CharacterAddAttribute
- CharacterAddAttributePoint
- CharacterAddGold
- CharacterAddReputation
- CharacterAddSkill
- CharacterAddSkill (call)
- CharacterAddSkill (command)
- CharacterAddTalent
- CharacterAddTalentPoint
- CharacterAddToCharacter
- CharacterAddToCharacterCreation
- CharacterAddToInventory
- CharacterAddToParty
- CharacterAddTrait
- CharacterAppear
- CharacterAppearAt
- CharacterAppearAtCharacter
- CharacterAppearAtPosition
- CharacterAppearAtPositionOutOfSightTo
- CharacterAppearAtTrigger
- CharacterAppearAtTriggerOutOfSightTo
- CharacterAppearOnTrailOutOfSightTo
- CharacterAppearOnTrailOutOfSightTo (call)
- CharacterAppearOnTrailOutOfSightTo (command)
- CharacterAppearOutOfSightTo
- CharacterAppearOutOfSightTo (call)
- CharacterAppearOutOfSightTo (command)
- CharacterApplyDamage
- CharacterApplyStatus
- CharacterApplyStatus (call)
- CharacterApplyStatus (command)
- CharacterAttack
- CharacterAttackCharacter
- CharacterAttackItem
- CharacterAttackPartyMember
- CharacterAttackWithoutMove
- CharacterAttackedByCharacter
- CharacterAttackedByItem
- CharacterAttitudeTowardsPlayerChanged
- CharacterAvoidsTraps
- CharacterCanCast
- CharacterCanCastFromItem
- CharacterCanDrinkPotion
- CharacterCanFight
- CharacterCanFight (command)
- CharacterCanFight (query)
- CharacterCanSee
- CharacterCanSeeCharacter
- CharacterCanSeeItem
- CharacterCanShoot
- CharacterCanSpotSneakers
- CharacterCanSpotSneakers (command)
- CharacterCanSpotSneakers (query)
- CharacterChangedAlginmentToCharacter
- CharacterCheckRelation
- CharacterClearScriptframe
- CharacterClearTradeGeneratedItems
- CharacterClearVar
- CharacterConsume
- CharacterConsume (command)
- CharacterConsume (query)
- CharacterCount
- CharacterCreateAtTrigger
- CharacterCreationFinished
- CharacterDebugText
- CharacterDecreaseSocialStat
- CharacterDestroy
- CharacterDestroyedItem
- CharacterDetachFromGroup
- CharacterDie
- CharacterDie (call)
- CharacterDie (command)
- CharacterDied
- CharacterDisappear
- CharacterDisappearOutOfSight
- CharacterDispelMagic
- CharacterDisplayText
- CharacterDisplayTextEnded
- CharacterDisplayTextWithParam
- CharacterDrinkPotion
- CharacterDying
- CharacterEnableReputationEffects
- CharacterEndTurn
- CharacterEnteredCombat
- CharacterEnteredRegion
- CharacterEnteredSubRegion
- CharacterEnteredTrigger
- CharacterEquipItemhandle
- CharacterEvent
- CharacterEvent (command)
- CharacterEvent (event)
- CharacterFlee
- CharacterFleeFrom
- CharacterFleeFromDangerousSurface
- CharacterFleeFromSurface
- CharacterFleeOutOfSight
- CharacterFlushQueue
- CharacterFollow
- CharacterFollowCharacter
- CharacterFollowOwnerOrLeader
- CharacterForceUpdate
- CharacterFreeze
- CharacterGenerateCustomTradeTreasure
- CharacterGet
- CharacterGetAbility
- CharacterGetAbility (command)
- CharacterGetAbility (query)
- CharacterGetAttitudeTowardsPlayer
- CharacterGetAttribute
- CharacterGetByName
- CharacterGetClosestAlivePlayer
- CharacterGetClosestAllyWhoSeesMeAndMyAttackerAndCanFight
- CharacterGetClosestPlayer
- CharacterGetClosestPlayerWithTalent
- CharacterGetDistanceToCharacter
- CharacterGetDistanceToItem
- CharacterGetEnemy
- CharacterGetEquippedWeapon
- CharacterGetFaction
- CharacterGetFaction (command)
- CharacterGetFaction (query)
- CharacterGetFollow
- CharacterGetGold
- CharacterGetHandle
- CharacterGetHitpointsPercentage
- CharacterGetHostileCount
- CharacterGetInventoryGoldValue
- CharacterGetLevel
- CharacterGetOtherPlayer
- CharacterGetOwner
- CharacterGetOwner (command)
- CharacterGetOwner (query)
- CharacterGetPosition
- CharacterGetRegion
- CharacterGetRelationToCharacter
- CharacterGetRepAttitudeTowardsPlayer
- CharacterGetReputation
- CharacterGetReservedPeerID
- CharacterGetSightRange
- CharacterGetSkillImpactRange
- CharacterGetSkillRange
- CharacterGetStat
- CharacterGetTemplate
- CharacterGetTouchRange
- CharacterGetUUID
- CharacterGetVarCharacter
- CharacterGetVarFixedString
- CharacterGetVarFloat
- CharacterGetVarInteger
- CharacterGetVarItem
- CharacterGetVarString
- CharacterGetVarTrigger
- CharacterGetWeaponRange
- CharacterHasBeenHitBy
- CharacterHasCastedSpellLastTurn
- CharacterHasDefaultDialog
- CharacterHasHadStatus
- CharacterHasStatus
- CharacterHasStatus (command)
- CharacterHasStatus (query)
- CharacterHasTalent
- CharacterHasTalent (command)
- CharacterHasTalent (query)
- CharacterHasTrait
- CharacterHasWeaponType
- CharacterHeal
- CharacterInCreation
- CharacterInTouchRange
- CharacterInWeaponRange
- CharacterIncreaseSocialStat
- CharacterInjectScriptframe
- CharacterIsAlly
- CharacterIsBetterOrEqualClass
- CharacterIsBoss
- CharacterIsBoss (command)
- CharacterIsBoss (query)
- CharacterIsDead
- CharacterIsDead (command)
- CharacterIsDead (query)
- CharacterIsEnemy
- CharacterIsFemale
- CharacterIsFloating
- CharacterIsInActiveTurn
- CharacterIsInCombat
- CharacterIsInFightMode
- CharacterIsInGroup
- CharacterIsInGroup (command)
- CharacterIsInGroup (query)
- CharacterIsInParty
- CharacterIsInTrigger
- CharacterIsNeutral
- CharacterIsPartyMember
- CharacterIsPlayer
- CharacterIsPlayer (command)
- CharacterIsPlayer (event)
- CharacterIsStoryGlobal
- CharacterIsStoryNPC
- CharacterIsSummon
- CharacterItemEvent
- CharacterItemEvent (command)
- CharacterItemEvent (event)
- CharacterItemHandleEvent
- CharacterItemSetEvent
- CharacterKilledByCharacter
- CharacterLaunchIterator
- CharacterLaunchIteratorAroundCharacter
- CharacterLeaveCombat
- CharacterLeftCombat
- CharacterLeftRegion
- CharacterLeftTrigger
- CharacterLeveledUp
- CharacterLockAbility
- CharacterLockGroup
- CharacterLookAt
- CharacterLookAtCharacter
- CharacterLookAtItem
- CharacterLookFrom
- CharacterLookFromTrigger
- CharacterLostSightOfCharacter
- CharacterMakeCompanion
- CharacterMakeNPC
- CharacterMakePlayer
- CharacterMakeStoryNpc
- CharacterMoveAllItemsToCharacter
- CharacterMoveAllItemsToContainer
- CharacterMoveInRange
- CharacterMoveItem
- CharacterMoveItemToTrigger
- CharacterMoveOutOfSight
- CharacterMoveTo
- CharacterMoveToCharacter
- CharacterMoveToItem
- CharacterMoveToItemHandle
- CharacterMoveToPosition
- CharacterMoveToTrigger
- CharacterMoveWeaponsToContainer
- CharacterMovedItem
- CharacterMovedItemTemplate
- CharacterPickUpItem
- CharacterPickpocketFailed
- CharacterPickupItem
- CharacterPlayAnimation
- CharacterPlayAnimation (call)
- CharacterPlayAnimation (command)
- CharacterPlayBeamEffect
- CharacterPlayEffect
- CharacterPlayEffect (call)
- CharacterPlayEffect (command)
- CharacterPlayLoopBeamEffect
- CharacterPlayLoopEffect
- CharacterPlayLoopEffect (command)
- CharacterPlayLoopEffect (query)
- CharacterPlaySound
- CharacterPurgeQueue
- CharacterReceivedDamage
- CharacterRelationChangedTo
- CharacterRemoveAbility
- CharacterRemoveAttribute
- CharacterRemoveFromCharacter
- CharacterRemoveFromInventory
- CharacterRemoveFromParty
- CharacterRemoveSkill
- CharacterRemoveStatus
- CharacterRemoveStatus (call)
- CharacterRemoveStatus (command)
- CharacterRequestsHomestead
- CharacterResetCombatTimeout
- CharacterResurrect
- CharacterResurrect (call)
- CharacterResurrect (command)
- CharacterResurrected
- CharacterSawCharacter
- CharacterSawSneakingCharacter
- CharacterScriptFrameFinished
- CharacterSetAnimationOverride
- CharacterSetAttackOfOpportunity
- CharacterSetCanFight
- CharacterSetCanFight (call)
- CharacterSetCanFight (command)
- CharacterSetCanSpotSneakers
- CharacterSetCanSpotSneakers (call)
- CharacterSetCanSpotSneakers (command)
- CharacterSetCanTrade
- CharacterSetCombatTimeout
- CharacterSetEnemy
- CharacterSetEvent
- CharacterSetFaction
- CharacterSetFaction (call)
- CharacterSetFaction (command)
- CharacterSetFightMode
- CharacterSetFollowCharacter
- CharacterSetHasDefaultDialog
- CharacterSetHasDialog
- CharacterSetHitpointsPercentage
- CharacterSetImmortal
- CharacterSetImmortal (call)
- CharacterSetImmortal (command)
- CharacterSetInvulnerable
- CharacterSetInvulnerable (call)
- CharacterSetInvulnerable (command)
- CharacterSetIsBoss
- CharacterSetIsBoss (call)
- CharacterSetIsBoss (command)
- CharacterSetOffStage
- CharacterSetOnStage
- CharacterSetOnStage (call)
- CharacterSetOnStage (command)
- CharacterSetReactionPriority
- CharacterSetRelationFactionToFaction
- CharacterSetRelationFactionToIndivFaction
- CharacterSetRelationIndivFactionToFaction
- CharacterSetRelationIndivFactionToIndivFaction
- CharacterSetRelationIndivToIndiv
- CharacterSetScriptframe
- CharacterSetStill
- CharacterSetTemporaryHostileRelation
- CharacterSetTemporaryRelationsFailed
- CharacterSetVarCharacter
- CharacterSetVarFixedString
- CharacterSetVarFloat
- CharacterSetVarInteger
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