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command ItemApplyStatus(
ITEM item,
STATUS status,
[INT turns = null],
[INT force = 0]
)
Parameters:
item
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status
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turns
(optional) Add a brief description
force
(optional) Add a brief description

Description[]

Applies the status to the item

When turns is -1 it's a permanent status

When turns is -2 it's a keep alive status (which means it will die if it's not applied again within 1 second)

When force is 1 it will ignore savingthrows & immunities.

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